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Remarkably increases HT and ASPD for ally Rangers and Snipers on the field.
Max upgrade bonus: Ally Ranger/Sniper HIT +30%, ASPD +10%
Fires a cooler, inflicting AoE damage on Ground enemies. This cooler lasts for 6 seconds upon landing, inflicting DoT in a small area. This DoT increases skill cooldown by 2 seconds for its targets on hit. (Bosses excluded)
Max upgrade bonus: his DoT increases skill cooldown by 3 seconds for its targets on hit
Activates a special turbine that shoots compressed air, forcefully knocking enemies in front of it backward with AoE damage. The enemies lose 80% of SPD for 10 seconds. Casts a noncancellable barrier around the ship by 20% of Max HP.
Max upgrade bonus: Increases all allies' ASPD by 10% for this barrier's duration.