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The abilities for this employee were translated by us and they don't come from official source! We apologize for any mistakes and will fix them as soon as possible.
Fires a SMG at the closest enemy.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Every 10 seconds, throw a grenade at the closest enemy, dealing AOE damage. Enemies hit by the explosion deal 1% less damage to Soldiers for 4 seconds - stacks up to 10 times based on the number of multi-unit Soldiers deployed on the battlefield. Multi-units Soldiers are employees that have XN in their name; summoned units aren't counted for the passive.
At level 2: ATK +3%
At level 3: ATK +3%
At level 4: ATK +6%
At level 5: The grenade is thrown every 8 seconds instead, and the debuff starts ramping up from 2% and caps at 20%.
Provides a barrier to nearby ally multi-unit Soldiers for 30% of their max HP. While the barrier is active, they are immune to hit-stun.
At level 2: Cooldown -1 s
At level 3: Cooldown -1 s
At level 4: Cooldown -2 s
At level 5: Adds the Sure Fire effect for 4 seconds to units that received the barrier.
Increases the damage dealt by ally multi-unit Soldiers by 10% while Revenant is on the battlefield.
At level 2: +2% ATK to ally multi-unit employees
At level 3: +2% ATK to ally multi-unit employees
At level 4: +4% ATK to ally multi-unit employees
At level 5: Adds 15% DEF Penetration to the buff.