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Fires its four machine guns at the foremost target, periodically inflicting damage. The attack stops after 12 seconds, or if the target dies or moves 7 meters away from it.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
It's equipped with a reinforced version of the Administration's standard-issue barrier. Casts a barrier equal to 70% of Max HP when deployed, and becomes immune to Hitstun from Special or lower skills for this barrier's duration.
At level 2: DEF +5%
At level 3: DEF +5%
At level 4: DEF +10%
At level 5: Barrier covers 100% of Max HP
The closer the target, the more accurate the firing shots. Inflicts 5% more damage on Defenders.
At level 2: DMG to Defender +5%
At level 3: DMG to Defender +5%
At level 4: DMG to Defender +10%
At level 5: DMG to Striker +20%
Temporarily increases its output. Increases ASPD by 25% for 8 seconds.
At level 2: Buff duration +1 s
At level 3: Buff duration +1 s
At level 4: Buff duration +2 s
At level 5: Buff also adds DEF Penetration +25%