KR Region

20/09 KR Patch Notes - Code Geass collab characters are here!

Published Tuesday, 20 September 2022

Code Geass collab characters are here, but they're not alone as Cecilia and Rearm Alex also arrived with this patch!

This patch is massive and in total there are 5 new characters and 1 operator added to the game! Enjoy the translated kits!

You can also check the official video that has some gameplay here.


Code Geass collab

Lelouch Lamperouge

  • Type: Counter (Rearm)

  • Role: Supporter

  • Deployment cost: 3

  • Attack type: All

  • Movement type: Ground

Basic Attack

Fires his pistol at the closest enemy.

Passive - Opening Checkmate!

Casts the Geass when deployed and Seals the skills of all enemies for 4 seconds (Mechs excluded).

At level 5, Skill Seal duration +2s

At level 10, the Skill Seal effect repeats when Lelouch dies.

Special - Operation Commence! - 35 seconds cooldown

Uses the optimal strategy and increases Skill Haste of nearby allies by 25% for 5 seconds.

At level 5, buff duration +2s

At level 10, also restores 10% of max HP to affected allies.

Ultimate - Lelouch vi Britannia commands you! - 65 seconds cooldown - 3 valid hits

Uses mirrors to affect multiple enemies with his Geass, dealing AOE damage and instantly killing one enemy with less than 30% HP (Mechs excluded).

At level 5, instantly kill 2 enemies instead.

At level 10, damaged enemies are Skill Sealed for 5 seconds (Mechs excluded).

Leader - Zero - Passive

While Lelouch is alive, he increases the Special Skill DMG by 10% for all allies.

At level 5, also increases Ultimate Skill Dmg by 10% for all allies.


Here is his full design:


Kallen Kōzuki

  • Type: Mech (Awaken)

  • Role: Striker

  • Deployment cost: 5

  • Attack type: Ground

  • Movement type: Ground

Basic Attack - 2 valid hits

Swings a pair of knives, dealing AOE damage in front.

Passive - Ace Pilot - 2 valid hits

Gains 10 seconds of Perfect Evasion when deployed. Can detect Stealth units and gain permanent immunity to hit-stun from special skills and lower.

At level 5, creates a barrier equal to 20% max HP on herself when deployed.

Levels 2-4 give 12% ASPD.

Special - Diffused Radiation Wave - 23 seconds cooldown - 2 valid hits

Fires a diffused radiation wave from her arm, dealing AOE damage in front. Damaged enemies have their Health Recovery reduced by 100% for 6 seconds and lose 1% of current HP per second for 6 seconds. Also, they take 10% increased DMG for the duration of the debuff. (The debuffs applied via the Special and Ultimate skills are independent of each other and the duration isn't extended).

At level 5, creates a barrier equal to 10% of max HP on herself after casting the skill. Also increases own ATK and ASPD by 30% for 12 seconds.

Ultimate - Empowered Radiation Wave - 45 seconds cooldown - 3 valid hits

Rushes forward and fires an empowered radiation wave from her arm, dealing massive AOE damage in front. Damaged enemies have their Health Recovery reduced by 100% for 12 seconds and lose 1.5% of current HP per second for 12 seconds. Also, they take 15% increased DMG for the duration of the debuff. (The debuffs applied via the Special and Ultimate skills are independent of each other and the duration isn't extended).

At level 5, resets the cooldown of the Special after casting this skill.

Seems that she will be the answer to the upcoming Dimensional Trimming mode where enemies heal like crazy.


Here is her full design:


C.C.

  • Type: Mech (Rearm)

  • Role: Ranger

  • Deployment cost: 4

  • Attack type: All

  • Movement type: Ground

Basic Attack

Fires Lancelot Frontier weapons at the closest enemy.

Passive - You Signed a Contract, Right? We are in this together!

Gains 25% more CRIT DMG for 8 seconds after dealing a Crit 16 times. Also gain +200 CRIT if her contractor, Lelouch is on the battlefield.

At level 5, Crit +10%

At level 10, the trigger changed to dealing a Crit 12 times instead.

Special - 6-tube Missile Launching Shield - 24 seconds cooldown - 2 valid hits

Fires the Missile Shield, knocking back nearby enemies and dealing AOE Damage.

At level 5, valid hits +1

At level 10, skill gains 10% CRIT DMG.

Ultimate - Full-Power Varis - 45 seconds cooldown - 3 valid hits

Fires the Varis Rifle at full power, dealing AOE damage in front.

At level 5, gains +200 CRIT after using the skill that lasts until her death.

At level 10, gains +15% CRIT DMG after using the skill that lasts until her death.

Leader - An Immortal Witch - Passive

Never lose concentration when on the battlefield. Gain +500 CRIT for 6 seconds when deployed (effect can't be removed).

At level 5, the buff lasts 10 seconds now.


Here is her full design:


Villeta Nu

  • Type: Operator

  • Skill release order: Striker > Ranger

From a beautiful girl to a sensible lady - 65 seconds cooldown

Gives a barrier equal to all allies equal to 15% of their max HP that lasts for 10 seconds and can't be removed. While the barrier is active, allies' damage taken is reduced by 10%. Additionally, allies Mechs gain Special Skill DMG +20% for the duration of the barrier.


Here is her full design:


Other characters

Gambler

  • Type: Counter

  • Role: Supporter

  • Deployment cost: 3

  • Attack type: All

  • Movement type: Ground

Basic Attack

Moves a black pawn forward, dealing damage to a single enemy.

Passive - Underpromotion

Has a 33% chance to change the pawn into a rook while using the Special skill. If this happens, the debuff applied via the Special skill is 1.4 times stronger.

At level 5, the debuff applied via the Special skill is 3 times stronger instead. Also, gain 10% Skill Haste every 10 seconds (caps at 50% and gets reset when the passive effect is triggered).

Special - Secret Exchange - 30 seconds cooldown - 2 valid hits

Summons chess figures and deals AOE damage in front. Enemies damaged by the first phase of the attack are Stunned for 0.5 seconds, and those damaged by the last phase lose 10% ATK and 100 CRIT for 8 seconds.

At level 5, damaged enemies also lose 8% Skill haste for 8 seconds.

Ultimate - End Game - 60 seconds cooldown - 3 valid hits

Aims to kill the Queen by summoning figures from outside of the board, dealing AOE Damage in front. Enemies damaged by the last attack are Blinded for 10 seconds.

At level 5, damaged enemies also lose 35% Anti-Ranged DMG for 10 seconds.


Here is her full design:


Finance Minister Alex

  • Type: Counter (Rearm)

  • Role: Defender

  • Deployment cost: 3

  • Attack type: Ground

  • Movement type: Ground

Basic Attack

Swings a high-powered device, inflicting AoE damage in front.

Passive - Damage Limiter

The device is active at all times and all attacks create a barrier equal to 2% of Max HP for 5 seconds. When the barrier is active gains immunity to hit-stun from special skills and lower.

At level 5, Barrier Power +50%

At level 10, barriers created via the passive can stack up to 2 times.

Special - Life Overdrive - 25 seconds cooldown - 2 valid hits

Inflicts AoE damage in front. Damaged enemies' healing received is reduced by 25% for 10 seconds.

At level 5, remove a random non-permanent buff from damaged enemies.

At level 10, damaged enemies' healing received is reduced by 50% for 10 seconds instead.

Ultimate - Parametric Equalizer - 50 seconds cooldown - 3 valid hits

Maximizes her device output and causes an underground explosion, inflicting AoE damage in front.

At level 5, creates a barrier equal to 10% of max HP on herself after casting the skill.

At level 10, deals an additional attack at the end that Stuns damaged enemies for 5 seconds.

Leader - Dissonance - Passive

Gain 20% Damage Reduction for 10 seconds when deployed.

At level 5, the buff lasts 14 seconds now.


Here is her full design:


The original patch notes can be found here.