KR Region

12/07 KR Patch Notes - Balance updates and Fury rework!

Published Monday, 11 July 2022

This week's patch on the KR server contains balance changes to five employees and a small rework of Fury mechanic! Check the details inside.

Balance changes

The profiles of the employees have already been updated too.

Kaci Bins

I'll Protect You - Passive
Before:

Attacks enemies within range and forces them to attack her for 8 seconds upon deployment. Also casts a barrier equal to 5% of Max HP around allies for 10 seconds. Increases ATK and DEF by 15% for 30 seconds in proportion to the number of barriers created. (Max 3 stacks) This effect can't be canceled.

Level 5: Also detects Stealth. Immune to damage for 4 s at 3 buff stacks

After:

Attacks enemies within range and forces them to attack her for 8 seconds upon deployment. Also casts a barrier equal to 15% of Max HP around allies for 8 seconds. Increases ATK and DEF by 15% for 30 seconds in proportion to the number of barriers created. (Max 3 stacks) This effect can't be canceled.

Level 5: Also detects Stealth. Immune to damage for 4 s at 3 buff stacks. When at 0 buff stacks, gain 1 stack and 15% max HP barrier for herself.


Frederick Yuma

Joy of Violence - Passive
Before:

She gets more excited the tougher the fight becomes. Increases her own ATK by 20% for 6 seconds when Downed.

Level 5: Buff duration +3 s

After:

She gets more excited the tougher the fight becomes. Increases her own ATK in proportion to HP lost (50% cap).

Level 5: The ATK bonus cap increased to 100%.

Undertaker - Ultimate
Before:

Level 5: ATK +10% for 15 s after skill

After:

Level 5: Recover 20% max HP after casting the skill.


Edith Twins

Who Dares Wake Me?! - Passive
Before:

When deployed, her skills are sealed and ATK is permanently decreased by 30%. When her HP drops to 70% or below, however, she inflicts AoE damage as she rises into the air, unlocking her skills and replacing her ATK reduction with DEF reduction. Permanently decreases her HP by 1% per second in all modes.

Level 5: Passive is activated at 80% or lower HP. Barrier equal to 20% of Max HP upon transformation

After:

When deployed, her skills are sealed and ATK is permanently decreased by 30%. When her HP drops to 80% or below, however, she inflicts AoE damage as she rises into the air, unlocking her skills and replacing her ATK reduction with DEF reduction. Permanently decreases her HP by 1% per second in all modes.

Level 5: Gain Barrier equal to 20% of Max HP upon transformation. When HP falls below 20%, stop losing HP from the passive.

Satelitte Buster - Ultimate
  • The cooldown of the skill decreased by 4 seconds.


Lucid

  • decreased deployment cost from 5 to 4,

  • Hansel and Gretel HP increased by 20%,

Telepathy - Passive
Before:

Summons 2 C.O. named "Hansel" and "Gretel" after deployed. These summoned C.O. lose 5% of HP every second, and regain 5% of HP every second if Lucid is in the field.

Level 5: Minions' HP Recovery +6% per sec instead

After:

Summons 2 C.O. named "Hansel" and "Gretel" after deployed. If the summons are already present on the field, restore their HP to max when deployed. The summons die when Lucid dies.

Level 5: Minions' HP Recovery +1% per sec

Psychic Wave - Ultimate
Before:

Intensifies telepathic energy, inflicting AoE damage on surrounding enemies. Summons minions again, and adds immunity to Hitstun from Special or lower skills and ASPD/SPD +30% to the minions for 20 seconds.This effect can't be canceled.

After:

Intensifies telepathic energy, inflicting AoE damage on surrounding enemies. Summons minions again if they are dead and restores their HP to max if they're alive. Also adds immunity to Hitstun from Special or lower skills and ASPD/SPD +30% to the minions for 20 seconds. This effect can't be canceled.


Jaina Kropel

  • HP increased by 12%,

Unstable Regenerator - Passive
Before:

When her HP drops to 40% or lower, she restores 10% of HP per second for 3 seconds. While healing, she becomes immune to damage. (Triggers once in total)

After:

When her HP drops to 40% or lower, she restores 6% of HP per second for 5 seconds. While healing, she becomes immune to damage. (Triggers once in total)


Fury rework

The ultimate bar will now charge when using the Special Skill. This change increases the charge speed by approx. 12 %, resulting in faster use of the ultimate skill.

All Fury employees (including rearm Eujin) will be affected by the rework.


Check the full patch notes here: Nexon Forum.